SYSTEM DESIGN

design and balance progression and battle system

— PROJECT NAME

Mythic Heroes


— ROLE

System design& UX/UI design


— DATE

Nov.2018-Present

Mythic Heroes is a mythology based RPG game developed on Unity 3D and released on andriod and ios.


I was responsible for many of the progression systems and battle system designs. I also create design documents, design the user experience, balance the system, and coordinate the artists and programmers.



Mythic Heroes has 5 million+ downloads, 4.7 stars, and 307K reviews in the Google Play store. After two years of release, it is still very profitable.

Equipment System

Pantheon

Concept Art

Bounty Contract event

Antique System

Marketing Art